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  Key Harvest  
商品庫存:上游通路已斷貨(oop)~可按缺貨登記(有重刷時通知您)

商品品牌:美國
商品重量:1.234公斤
商品點擊數:2932
收藏人氣:4人
有多讚: 
建議售價:只限會員購買
註冊玩家:只限會員購買
卡牌屋會員:2000 元


➤語言版本:
多國(不含中文)
➤代印中文化:
不用幫我準備 網友分享(收貨後提供檔案自印)
說明書頁數:
25
卡表頁數:
對照表1
➤加購牌套:
沒有卡牌
玩家人數:
購買數量:
商品總價:


支援的寄件方式 : 宅配(新竹物流)
宅配到府,最快寄出後隔天可到。例假日物流都不會來收件,若連假要玩請提早下單喔
全家、OK、萊爾富超商取貨
裝不了太多,商品包裝後三邊長和需小於105公分,請於下一頁選擇你比較方便的超商所在地(全家、OK、或很慢的萊爾富),商品寄出後通常是在三天內您會收到簡訊通知,請您再前往門市取貨囉~
台北店取
【貨到才付款】僅提供預購或會員選擇,會員取貨需帶會員卡,非預購的玩家請選擇【銀行先匯款】後通知我們。請收到『訂單留言』被通知取貨後再去台北店取貨喔!!!
順豐國際快遞(運費到付)
遊戲費用需先付清。運費則於貨到時,由送貨人員收取,運費請參考:順豐快件運費查詢。另可選擇寄至順豐站。商品進口超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
郵局國際包裹(運費另計)
郵局包裹,無法貨到付款,會先把運費報價給您,未滿五千會酌收300元製單付運手續費,請務必等到報價確認後再付清全額,寄出時若有差價會返回官網餘額。商品超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
合併(追加訂單才適用)
與先前未出貨之訂單合併寄出,若因此超過包裹規範尺寸可能還是會加收運費
支援的付款方式 : 轉帳/匯款 (請等客服確認後再匯)
請等客服確認訂單成立再匯款,先行匯款若遇缺貨需退款時會扣除匯費15元 國泰世華銀行(013)館前分行
帳號: 001035003416 戶名: 柏堅哈特有限公司 注意事項:完成匯款後,請記得在"訂單上留言"告訴我們匯款帳號的末五碼即可喔!
Paypal (請務必先看i說明)
消費滿千方能選擇,僅能提供給非台灣人Paypal帳號使用! 注意:官方2020/3/16修改政策,【退款時不會退還手續費】付款前請務必先等我們確認庫存與金額,不然多付的金額需扣除手續費4.2%或轉為卡牌屋官網餘額日後可用。
貨到才付款
宅配:司機到府送貨&收款,代收金額越高手續費越貴
1-2000 => 30元
2001-5000 => 60元
5001-10000 => 90元
10001-20000 => 120元
20001-50000 => 300元
超過一萬元會加收超值費1%
會員店取:至卡牌屋分店時取貨再付款即可(非熱門品代訂可能會要求先付款)

一般店取:分店庫存量少或預計取貨日期超過三天需先付款

超商:至超商取貨&付款,目前最多只能代收8000元
信用卡(需要人工對帳)
信用卡(需經過3D驗證輸入簡訊密碼,如果顯示【商家交易資料有誤!!本筆訂單無法進行付款作業,請洽原交易商家。】請靜候人工對帳,會於上班時間向您回覆。
7-11 代碼先繳費後出貨
(超商取貨付款勿選)
使用7-11 iBon /萊爾富Life ET 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請改選>【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
全家/萊爾富 代碼先繳費後出貨
(超商取貨付款勿選)
消費者使用 全家/萊爾富 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請勿選擇此支付方式!!!請改選【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
餘額支付
使用帳戶餘額支付
超大 放大 還原
商品屬性
遊戲作者 Richard Breese
一刷出版 2007年
遊戲人數 2~4人
遊戲時間 90分鐘
建議年齡 10歲以上
遊戲分類 耕種 中古世紀 領土建造
遊戲機制 競標湊套放板塊工人擺放
爆腦程度 中量級  3.0207
文字用量 有一點點必須的字,有小張幫助表或是稍微記憶即可
家族成員 Digital Implementations: YucataSeries: Key (Richard Breese)Series: Master Print (Quined)
Key Harvest is the fifth game in the key series of games published by R&D Games.

The object of the game is to score the most points. Players score points by placing tiles on their own country board. One point is scored for each field tile in the player's largest group of connected field tiles and two points for each tile in their second largest connected group.

Points are also scored for the worker tiles a player places on their country board. The number of points scored for each worker is equal to the number on the worker tile. Worker tiles do not count as connecting tiles when calculating the largest group of tiles. When played, a worker enables a player to take a special action. Each player has their own team of six workers, known as farmhands. There are also six townsfolk who can be acquired by any player.

There are usually six field tiles available at any time from the registry. On their turn a player may bid for up to two tiles using crop counters. The field tile being bid for and the bid in crop counters are placed in the player's store. On their turn the other players may match the store owner's bid in both the number and type of crop counters. If they choose to do so, then they place the field tile on their country board and pay the crop counters to the store owner. If no other player has matched the store owner's bid, then on their next turn the store owner may place the field tile(s) from their store onto their country board and pay their bid in crop counters to the general stock.

When deciding how much to bid for a field tile, players will need to consider how important the field tile is to them and whether other players are likely to bid for the tile. It is usually beneficial for a player to place field tiles into their store as that player will either obtain the field tile or receive additional crop counters.

When played, a worker tile must be adjacent to at least the number of field tiles as the number on the worker tile. A worker tile cannot be adjacent to another worker tile. If a player obtains a field tile for a space where they have already placed a worker tile, they must remove the worker tile. However, if the worker tile can be replaced immediately (next to the required number of field tiles), then the player can benefit from the worker's ability again. Getting these extra benefits is one of the keys to doing well in the game.

Players have two actions per turn. There are four possible actions. Each action can only be performed once per turn. As described above, the actions include placing field tiles from the stores onto their country board - action (c), placing field tiles from the registry into their store - action (d), and placing a worker tile onto their country board - action (b). Action (c) cannot be performed after action (d). A player may also harvest crops by turning over some unharvested field tiles on their country board - action (a).

Field tiles taken from the registry are replaced immediately with field tiles from the bag. The bag also contains a number of event tiles. The event tiles, when drawn, affect all of the players, not just the player who drew the event tile. When the tenth event tile is drawn, the game ends after two further rounds have been played.

One point is also awarded to the players who have the most of each of the types of crop counters at the end of the game. No points are awarded for ties. Points are tallied using the scoring track on the town board. The player with the most points is the winner.
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