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Smartphone Inc (KS版) (智慧型手機公司 / 手機帝國)
BGG連結   策略遊戲排名:307  
  Smartphone Inc (KS版) (智慧型手機公司 / 手機帝國)  
商品庫存:可能還剩最後1個,要買要快~

商品點擊數:1101
收藏人氣:2人
有多讚: 
建議售價:2500 元
註冊玩家:2450 元
卡牌屋會員:2125 元


➤語言版本:
英文
➤代印中文化:
尚無中文說明書
➤加購牌套:
響應環保,不要牌套 尺寸不明,同意拆封測量,免費贈送至多一包
玩家人數:
購買數量:
商品總價:


支援的寄件方式 : 宅配(新竹物流)
宅配到府,平日下午四點前完成訂單所有流程(確認有現貨+付款),最快隔天可到。宅配假日無配送喔
全家、OK、萊爾富超商取貨
裝不了太多,商品包裝後三邊長和需小於105公分,請於下一頁選擇你比較方便的超商所在地(全家、OK、或萊爾富),商品寄出後通常是在三天內您會收到簡訊通知,請您再前往門市取貨囉~
台北店取
【貨到才付款】為會員限定,取貨需帶會員卡,註冊玩家請選擇【銀行先匯款】後通知我們。請收到『訂單留言』被通知取貨後再去台北店取貨喔!!!
新竹店取
【貨到才付款】為會員限定,取貨需帶會員卡,註冊玩家請選擇【銀行先匯款】後通知我們。請收到『訂單留言』被通知取貨後再去新竹店取貨喔!!!
花蓮店取
花蓮店為加盟店,配達時間不定,請收到『訂單留言』被通知取貨後再去花蓮店取貨喔!!! 付款方式請與店長商議
順豐國際快遞(運費到付)
遊戲費用需先付清。運費則於貨到時,由送貨人員收取,運費請參考:順豐快件運費查詢。另可選擇寄至順豐站。商品進口超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
郵局國際包裹(運費另計)
郵局包裹,無法貨到付款,會先把運費報價給您,請務必等到報價確認後再付清全額,寄出時若有差價會返回官網餘額。商品超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
支援的付款方式 : 銀行先轉帳/匯款
國泰世華銀行(013)館前分行
帳號:001-03-501078-1
戶名:卡牌屋專賣店彭任右
注意事項:完成匯款後,請記得在"訂單上留言"告訴我們後五碼即可喔!
Paypal (請務必先看i說明)
PayPal 是線上付款的全球領導者,保證交易安全,支援信用卡支付。(目前僅提供給您帳戶不是登記台灣的唷!) 注意:官方2020/3/16修改政策,【退款時不會退還手續費】!!!!!!!!!!!!付款前請務必先等我們確認庫存與金額,不然多付的金額需扣除手續費4%或轉為卡牌屋官網餘額日後可用。
貨到才付款
宅配:司機到府送貨&收款,代收金額越高手續費越貴
1-2000 => 30元
2001-5000 => 60元
5001-10000 => 90元
10001-20000 => 120元
20001-50000 => 300元
會員店取:至卡牌屋分店時取貨再付款即可(非熱門品代訂可能會要求先付款)
一般店取:分店庫存量少或預計取貨日期超過三天需先付款 超商:至超商取貨&付款,目前最多只能代收8000元
信用卡(需人工對帳)
信用卡(需經過3D驗證輸入簡訊密碼,如果成功會顯示【商家交易資料有誤!!本筆訂單無法進行付款作業,請洽原交易商家。】最後需要我們人工去系統後台對帳,請耐心等候人員上班時間內13:30~21:30都會幫您處理)
7-11 代碼先繳費後出貨
(超商取貨付款勿選)
使用7-11 iBon /萊爾富Life ET 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請改選>【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
全家/萊爾富 代碼先繳費後出貨
(超商取貨付款勿選)
消費者使用 全家/萊爾富 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請勿選擇此支付方式!!!請改選【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
餘額支付
使用帳戶餘額支付
超大 放大 還原
商品屬性
[遊戲作者] Ivan Lashin
[一刷出版] 2018年
[遊戲人數] 1~5人
[遊戲時間] 90分鐘
[建議年齡] 12歲以上
[遊戲分類] 經濟 工業 /製造
[遊戲機制] 行動序列區域稱霸/影響配件層疊網絡與路線建設同時選動作單人遊戲
[爆腦程度] 中量級  2.7619
[文字用量] 有一點點必須的字,有小張幫助表或是稍微記憶即可
[家族成員] Players: Games with Solitaire RulesSeries: Dice Tower Essentials

In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.

Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion in order to earn more profits and become the most successful company in the world by earning more money than rivals. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits.

In the planning phase, all players simultaneously make a decision for the next year by patching their two plan cards and all of their development tiles. This plan determines all of the other phases, as players will use planned actions in them.

During the pricing phase, players change their price, according their decision. A lower price helps to go earlier and sell more smartphones on the market, but higher price while risky help player to earn more money.

In production, all players simultaneously produce smartphones, based on their plan.

In development, players in turn order take the development tiles, which expands their plan possibilities in further rounds. All following phases will be played in turn order.

In research, players in turn order use their research points based on their decision to discover new technologies. Each technology has not only expanded players' ability to sell smartphones to the customers, but also give them special power. There are 6 different technologies in the game, with every one of them has two different powers to use.

In the expansion phase, players use expansion points from their plan to open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns.

In the sale phase, players sell produced phones in regions, where they have offices. But there is limited space in regions - if your price is to high, faster rivals can block you from selling. At the end of the phase all unsold smartphones are utilized.

In the profit phase, you get income for your smartphones. All sold phones get you as many dollars, as their price. Also the player who sold more phones in the region gets profits for controlling the accessory market. At the end of this phase all sold smartphones discarded from the map - and a new round begins.

After five rounds, the richest player wins.


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