商品屬性 | |
---|---|
遊戲作者 | Martino Chiacchiera,  Reiner Knizia,  |
一刷出版 | 2021年 |
遊戲人數 | 2~4人 |
遊戲時間 | 90分鐘 |
建議年齡 | 12歲以上 |
遊戲分類 | 奇幻 ,  |
遊戲機制 | 終局獎勵,  網格覆蓋,  六角網格,  網絡與路線建設,  公池挑選,  點對點移動,  放板塊,  |
爆腦程度 | 中量級  2.7636 |
文字用量 | 壓根連一個字都沒有 |
家族成員 | Digital Implementations: Tabletopia,  Theme: Witches,  |
As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.
Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.
Each player in the game has a personal cauldron that bears seven crystals and six pre-printed magic icons, and they share a larger game board that features a crystal ball that shows the entire landscape. Each player has a set of fifteen domino tiles, with each half of the domino being a hexagon; each domino depicts two different magic icons from the six used in the game.
On a turn, you place one of the five face-up dominos in your reserve onto your cauldron, then you take the action associated with each icon depicted on that domino; if the icon is adjacent to other dominos showing the same icon (or the matching pre-printed icon), then you can take that action as many times as the number of icons in that cluster. You must complete the first type of action completely before taking the second action. With these actions, you can:
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