商品屬性 | |
---|---|
遊戲作者 | Marc Neidlinger,  |
一刷出版 | 2018年 |
遊戲人數 | 2~5人 |
遊戲時間 | 150分鐘 |
建議年齡 | 14歲以上 |
遊戲分類 | 探險 ,  奇幻 ,  |
遊戲機制 | 區域稱霸/影響,  擲骰,  終局獎勵,  六角網格,  地圖增加,  可變化的版圖,  擁有者受益,  不固定的階段順序,  工人擺放,  |
爆腦程度 | 中量級  3.0855 |
文字用量 | 文字量不少,需要卡表,千萬別逞強 |
家族成員 | Components: Game Trayz Inside,  Crowdfunding: Kickstarter,  Digital Implementations: Tabletopia,  Mechanism: Tableau Building,  |
Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.
Thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit.
Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
You may perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt.
There are distinctive end-game triggers that can be affected through game play, over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.
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