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商品庫存:無現貨接受代訂(國外廠商的話要等比較久)~

商品點擊數:777
收藏人氣:6人
有多讚: 
建議售價:NT $ 2700 元
註冊玩家NT $ 2646 元
卡牌屋會員NT $ 2295 元


➤語言版本:
英文
➤代印中文化:
尚無中文說明書
➤加購牌套:
不要牌套 尺寸不明,同意拆封測量,免費贈送至多一包
預計發行或重刷日期(僅供參考):
November 2017
玩家人數:
遊戲類型:
購買數量:
商品總價:


支援的寄件方式 : 宅配
宅配到府,下午四點前完成訂單所有流程(確認有現貨+付款),最快隔天可到。宅配假日無配送喔
全家、OK、萊福富超商取貨
裝不了太多,商品包裝後三邊長和需小於105公分,請於下一頁選擇你比較方便的超商所在地(全家、OK、或萊爾富),商品寄出後通常是在三天內您會收到簡訊通知,請您再前往門市取貨囉~
台北店取
【貨到才付款】為會員限定,取貨需帶會員卡,註冊玩家請選擇【銀行先匯款】後通知我們。請收到『訂單留言』被通知取貨後再去台北店取貨喔!!!
新竹店取
【貨到才付款】為會員限定,取貨需帶會員卡,註冊玩家請選擇【銀行先匯款】後通知我們。請收到『訂單留言』被通知取貨後再去新竹店取貨喔!!!
花蓮加盟店取
請勿先付款,加盟店會自行再聯絡訂單狀況。遊戲庫存或訂單問題請電03-8329251,若分店需要跟倉庫調貨約需一個禮拜,急件請先跟店長確認。
順豐國際快遞(運費到付)
遊戲費用需先付清。運費則於貨到時,由送貨人員收取,運費請參考:順豐快件運費查詢。商品進口超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
郵局國際包裹(運費另計)
郵局國際包裹,會先把運費報價給您,請務必等到報價確認後再付清全額,寄出時若有差價會返回官網餘額(無法使用貨到付款)。商品進口超過一定金額有可能會衍生營業稅與關稅,會被貴政府單位補徵,下單前請自行研究貴國的稅則規定,可以考慮分批寄出。若拒收退貨將扣除來回運費後退還剩餘款項。
支援的付款方式 : 銀行先轉帳/匯款
國泰世華銀行(013)館前分行
帳號:001-03-501078-1
戶名:卡牌屋專賣店彭任右
注意事項:完成匯款後,請記得在"訂單上留言"告訴我們後五碼即可喔!
Paypal
PayPal 是線上付款的全球領導者,不僅保證交易安全,還可以使用各種貨幣,同時支援信用卡支付。(目前僅提供給您帳戶不是登記台灣的唷!)
貨到才付款
宅配:司機到府送貨&收款,目前最多只能代收10000元
店取:請至卡牌屋分店時取貨&付款(會員限定)
超商:至超商取貨&付款,目前最多只能代收6000元
信用卡(需人工對帳)
信用卡(仍在除錯中,目前可使用,但最後會顯示收款失敗,但實際上有成功收款,需要我們人工去對帳)
7-11 代碼先繳費後出貨
(超商取貨付款勿選)
使用7-11 iBon /萊爾富Life ET 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請改選>【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
全家/萊爾富 代碼先繳費後出貨
(超商取貨付款勿選)
消費者使用 全家/萊爾富 輸入代碼並列印繳款單繳費,繳費後立即入帳。
若想要【超商取貨付款】請勿選擇此支付方式!!!請改選【貨到才付款】
ps.若商品遇缺貨無法等待的,請先確認庫存再付款。
超大 放大 還原
商品屬性
[遊戲作者] Nikki ValensDaniel Clark (I)Tim FlandersAnnie VanderMeer MitsodaGreg Spyridis
[一刷出版] 2017年
[遊戲人數] 1~6人
[遊戲時間] 999分鐘
[建議年齡] 14歲以上
[遊戲分類] 冒險 探險 奇幻
[遊戲機制] Cooperative Play角色扮演講故事
[爆腦程度] 羽量級  1.1081
[文字用量] 超多字,自己看得懂不代表其他一起玩的人也看得懂
[家族成員] LegacyThe Realms of TerrinothSolitaire Games

Legacy of Dragonholy召集你的英雄們並且前往泰瑞諾斯的邊境!

這是第一款使用Oracle系統的遊戲,Legacy of Dragonholy擁有角色扮演遊戲的精髓卻不需要遊戲關主。這款一到六人的敘事遊戲讓玩家可以打造自己獨特的英雄並且進行六個著名的任務。與哥布林戰鬥、揭穿邪惡領主的陰謀,並且在你的傳奇事蹟中再添一筆! 
 
I write to you because I fear something sinister is at work here in Dragonholt, and I require your assistance. I dare not say more openly, as I think it likely this message will be intercepted. I can trust no one here to help me with this matter; after that business in Nerekhall I have only you and a small handful of other allies left.
Please help me. There is more at stake than you know.
  – Celyse
        
After the heir of Dragonholt dies under mysterious circumstances, you receive a letter from an old friend pleading for your aide. Celyse suspects foul play from the slighted exile, Kyric, who was the young royal’s rival as rightful ruler. All clues point to him as the main suspect, but there is more to this story than what's visible on the surface. You must assemble a team of heroes to investigate this death and stop Kyric from usurping the ancient seat of Dragonholt.
         
Fantasy Flight Games is pleased to announce a new cooperative narrative game in Legacy of Dragonholt! The first game to use the Oracle system, Legacy of Dragonholt contains six quests set in the Runebound universe that take as many as six daring heroes to the outskirts of Terrinoth. Adventurers build their own stories by making choices that will lead into dark caves and dangerous forests, pit them against cunning bandits and vicious monsters, earn them wealth and fame, and hopefully bring them to foil the plot of an evil overlord.
         
"Become a Hero"
       
This narrative adventure game allows players to become bold heroes of the fantasy realm of Terrinoth by designing characters to fit their unique personalities. To build their rich story experience, players select a race and class, create a personal description, and choose their skills. These are recorded on character sheets that heroes hold for easy reference throughout their adventures.
         
Players may choose to become one of six different humanoid races that inhabit this land. Adventurers can be resilient humans, powerful orcs, vigorous dwarves, graceful elves, crafty gnomes, or agile catfolk. Each race comes with their own unique set of abilities based on the rich history of their people. All of this and more can be found in the Legacy of Dragonholt comprehensive Character Creation booklet that details the physical appearances, cultures, and histories of each race.
         
But a hero’s appearance is only a fraction of who they are. Their training, talents, and tactics (as detailed in a hero’s class) make up the meat of their gameplay and are primarily used in their explorations. A player may choose to become either an apothecary, bard, brawler, knight, sage, thief, or wildlander. A key strategy for a successful team is to choose classes that complement each other so that their collective abilities are balanced and refined. A troupe of singing bards may not last long against a goblin horde, while a team of knights may die in battle without an apothecary to heal them. By banding together a diverse group of adventurers, your team is sure to find success in the trials ahead.
        
"Embark on Noble Quests"
         
Legacy of Dragonholt presents players with a daunting mystery and series of decisions that affect gameplay. Most of all, it is not about winning or losing, but immersing oneself in a narrative of your own creation, and presenting players with a living and ever-changing universe. The Oracle system does this by capturing the immersive storytelling of a roleplaying game without the need of a game master. Every player is one of the heroes that have banded together to travel to Dragonholt, with the intuitive gameplay welcoming both new and experienced players to the Runebound universe. The decisions the players end up making will weave together a complex narrative of their adventures at the edge of the civilized world. These decisions will not only determine what happens immediately, but will have repercussions throughout the six adventures, and even determine how the quest order emerges organically through storytelling. This world will even continue to turn with or without the heroes, and every move, every interaction, every omission will change how the quest plays out.
      
In the first quest, To New Roads, your team ponders the strangeness of Celyse’s letter as you travel the road to Dragonholt. If lives are truly in danger, you have no time to waste. But the gnome who has decided to act as your guide seems blissfully unaware of any rumors regarding danger or treachery as she leads you through Eventide Forest. Should you warn her about Celyse’s news, adopt a new role as the gnome’s protector, or separate from her before her tomfoolery gets you all killed?
        
Another quest, Paper Faces, will have you attending a strange and intriguing ball. Lady Regina Fairfax has invited both the villagers and nobles of Dragonholt to a grand masquerade where anyone can mingle without the boundaries of social class. This could be your greatest opportunity to gather information of the unfortunate royal’s demise from the cautious locals. But be wary, danger lurks behind every mask here, and you never quite know who might be watching.
        
Players will investigate a mysterious disappearance in the Whispering Leaves quest. First, the countess’s daughter and heir, Sonia, met her demise under dubious circumstances, bringing your party to Dragonholt. But now, her son Philip has gone missing as well. You follow his last known path to the west, but there is no sign of anyone having traveled through. The stream has swollen, making the ford impassable, but a fallen tree bridges the churning water a hundred paces on. Could the boy have abandoned his steed and continued afoot, or would he have passed on in search of a safer route? A storm is rolling in and you must find the child before all clues are lost. Which way will you choose?
        
And these are just three of the six quests you'll undertake as you explore the mystery of Dragonholt and work to solve this nefarious crime.
        
"Learn from Experience"
       
By undertaking this journey to the edge of the civilized world, heroes know that they may never return home, and if they do, they will be forever changed. After all, no true hero is the same at the end of a story as they were at its beginning. As the game progresses and heroes fulfill their quests, they gain experience. This may materialize in the form of increased stamina, new skills, or newfound fame. These progressions make the adventurers more skillful and powerful, and are recorded on players’ character sheets. Each quest prepares the heroes to confront ever more dangerous monsters and dastardly villains as each book advances their campaign. Only by banding together will adventurers be able to solve the mystery of Dragonholt and save its citizens from dark forces.
     
"Adventure Awaits"
        
Assemble your troupe of adventurers and journey to the edge of the realm. Solve the mystery of Dragonholt and find your place in the story!
 
 
       
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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