商品屬性 | |
---|---|
遊戲作者 | Stan Kordonskiy,  |
一刷出版 | 2019年 |
遊戲人數 | 1~4人 |
遊戲時間 | 120分鐘 |
建議年齡 | 13歲以上 |
遊戲分類 | 中古世紀 ,  微縮模型 ,  領土建造 ,  |
遊戲機制 | 區域稱霸/影響,  在區域間移動,  競標,  合約,  終局獎勵,  公池挑選,  選擇順位下注,  單人遊戲,  搶奪,  角色能力大不同,  |
爆腦程度 | 中量級  3.0721 |
文字用量 | 有一點點必須的字,有小張幫助表或是稍微記憶即可 |
家族成員 | Cities: Kyiv (Ukraine),  Cities: Novgorod (Russia),  Cities: Smolensk (Russia),  Components: Map (Continental / National scale),  Country: Belarus,  Country: Moldova,  Country: Russia,  Country: Ukraine,  Crowdfunding: Kickstarter,  Digital Implementations: BoardGamePlay,  Digital Implementations: Tabletopia,  Players: Games with Solitaire Rules,  Series: Madison Game Design Cabal,  |
Rurik: Dawn of Kiev is a euro-style realm building game set in an 11th century Eastern European Kingdom. It features area control, resource management, and a new game mechanic - "auction programming."
You play as a potential successor to the throne following the death of your father, Vladimir the Great, in 1015. The people value a well-rounded leader, so you must establish your legacy by building, taxing, fighting, and accomplishing great deeds. Will you win over the hearts of the people to become the next ruler of Kievan Rus?
Rurik brings to life the ancient culture of Kievan Rus with game design by Russian designer Stanislav Kordonskiy and illustrations by Ukrainian artist Yaroslav Radeckyi.
In Rurik, players openly bid for actions with their advisors. Stronger advisors earn greater benefits at the cost of performing their action later than other players. Conversely, weaker advisors earn lesser benefits but perform their action quickly. This planning mechanism ("auction programming") adds a fun tension to the game.
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